else if (!offscreen_box->child2)
gtk_offscreen_box_add2 (offscreen_box, widget);
else
- g_warning ("GtkOffscreenBox cannot have more than 2 children\n");
+ g_warning ("GtkOffscreenBox cannot have more than 2 children");
}
void
"../demos/widget-factory/widget-factory.ui",
&error);
if (error != NULL)
- g_error ("Failed to create widgets: %s\n", error->message);
+ g_error ("Failed to create widgets: %s", error->message);
result = GTK_WIDGET (gtk_builder_get_object (builder, "box1"));
g_object_ref (result);
buffer = g_malloc (log_len + 1);
glGetShaderInfoLog (shader, log_len, NULL, buffer);
- g_warning ("Compile failure in %s shader:\n%s\n",
+ g_warning ("Compile failure in %s shader:\n%s",
type == GL_VERTEX_SHADER ? "vertex" : "fragment",
buffer);
buffer = g_malloc (log_len + 1);
glGetProgramInfoLog (program, log_len, NULL, buffer);
- g_warning ("Linking failure:\n%s\n", buffer);
+ g_warning ("Linking failure:\n%s", buffer);
g_free (buffer);